Virtual Reality (VR) stories - Page 34
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.
Top e-learning trends impacting education
Wed, 27th May 2015
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edutech
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gaming
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uc
Today, elearning trends shaping schools and the way people learn. These include mobile learning, Tin Can API, edugaming, and augmented reality.
Virtual reality apps market set to explode
Tue, 26th May 2015
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smartphones
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personal computing devices
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ar, vr & metaverse
Augmented Reality apps in the mobile games market will generate 420 million downloads annually by 2019, up from 30 million in 2014.
Virtual reality hits New Zealand with Samsung Gear VR
Thu, 14th May 2015
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ar, vr & metaverse
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samsung
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noel leeming
Virtual reality comes to Noel Leeming on Saturday, with 20 stores across New Zealand showcasing the Samsung Gear VR Innovator Edition.
Virtual reality supermarket designed by Kiwi researchers
Mon, 4th May 2015
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healthtech
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ar, vr & metaverse
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auckland university
A three-dimensional virtual supermarket software tool has been designed by a member of the University of Auckland’s Institute for Health Innovation.
GoPro and Kolor to take virtual reality to new heights
Fri, 1st May 2015
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ar, vr & metaverse
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photography
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ar
GoPro acquires Kolor, a specialist in virtual reality and spherical media solutions, to enhance immersive viewing experiences.
The next phase of digital technologies is here
Fri, 1st May 2015
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ar, vr & metaverse
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google
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google glass
Touch, gesture and away-from-the-screen features are the future of digital technologies, says Professor Mark Apperley.
Kiwi wearable company takes on the world, starting in Germany
Wed, 21st Jan 2015
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wearables
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physical security
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healthtech
StretchSense, an Auckland wearable tech firm, is a finalist in the WT Innovation World Cup, showcasing in Munich with new tech aiming at multiple sectors.
Westpac launches new app featuring augmented reality
Tue, 11th Nov 2014
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smartphones
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ar, vr & metaverse
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westpac
Westpac New Zealand unveils an innovative app with augmented reality to transform money management, making it more interactive and user-friendly.
Weta Workshop and Magic Leap changing the face of virtual reality
Fri, 17th Oct 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Magic Leap, the US start-up company in the field of virtual reality, are on the cusp of releasing Cinematic Reality.
Samsung chooses Facebook for virtual reality push
Tue, 14th Oct 2014
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digital signage
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displays & projectors
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ar, vr & metaverse
Samsung and Oculus have joint forces to create the Gear VR, which brings virtual reality to the everyday consumer.
Oculus Rift SDK2 at Digital Nationz
Tue, 9th Sep 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Digital Nationz is proud to announce they are bringing in 20 Oculus Rft SDK2 headsets for New Zealand technology buffs to try out later this month.
Samsung goes for curves - and virtual reality
Fri, 5th Sep 2014
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smartphones
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digital signage
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displays & projectors
Samsung takes to the IFA technology showcase in Berlin to introduce its new Note 4, curved screen Note Edge and a virtual reality offering .
Emmy-winning Game of Thrones creative plugs into Kiwi Virtual Reality startup
Wed, 13th Aug 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Game of Thrones VFX genius Rainer Gombos joins NZ's 8i, bringing Emmy-winning talent to the forefront of VR innovation.
Facebook acquires virtual reality leader for US$2 billion
Thu, 27th Mar 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Facebook embarks on a virtual future, snapping up Oculus VR for $2 billion, promising to revolutionise social interactions and gaming.
Zuckerberg dismisses Microsoft and Sony competition
Thu, 27th Mar 2014
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gaming
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digital entertainment
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ar, vr & metaverse
As the industry balks at Facebook’s recent US$2 billion acquisition, CEO Mark Zuckerberg isn’t worried about the likes of PlayStation or Xbox.
Sony announces Project Morpheus VR system
Fri, 21st Mar 2014
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gaming
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digital entertainment
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ar, vr & metaverse
Sony unveils Project Morpheus VR for PS4, promising a future of immersive gaming with innovative 3D audio and motion tracking.
App to bring Nelson history to life
Mon, 11th Nov 2013
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ar, vr & metaverse
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apps
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nmit
An augmented reality history-sharing app is being developed to share the Nelson-Tasman region’s history and stories.
Seeing Christchurch through new eyes
Thu, 26th Sep 2013
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ar, vr & metaverse
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google
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google glass
Christchurch's past revisited through augmented reality glasses, offering a glimpse of pre-earthquake city life.
Microsoft: Sorry...we screwed up
Mon, 26th Aug 2013
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ar, vr & metaverse
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microsoft
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ar
Microsoft issues heartfelt apology for recent Outlook.com outage, explains root cause and assures improvements for future reliability.
Three days later, Microsoft fixes Outlook
Mon, 19th Aug 2013
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ar, vr & metaverse
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microsoft
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ar
Following an outage on Outlook.com, software giant finally resolves an issue which has plagued users for three days.