Mobile gaming stories
The video gaming industry will see a yea-on-year growth in revenue of 9.3 overall - primarily due to lockdown restrictions keeping people isolated and bored.
The video game industry is thriving during the pandemic as seen in global sales and user spikes, but console manufacturers face tough challenges ahead.
Binge gaming sessions last an average of over four hours, with young gamers aged 18-25 averaging over six hours, according to LimeLight Networks.
Zynga soft launched the game in 'select markets', with plans to roll out the game worldwide – but for some, it might be a bit of a wait.
The market is the single largest revenue source of the entire gaming industry, and downloads have been rising steadily since 2016.
The gaming industry is booming, set to reach USD$305 billion by 2025. Cloud gaming, esports, VR, and 5G technology are leading the charge.
Concept UFO, Concept Ori and Concept Duet are some of the cute names Dell has come up with for its future PCs.
ASUS Republic of Gamers (ASUS ROG) is reinforcing its dedication to keen mobile gamers, with a new iteration of its smartphone product, the ROG Phone.
MotoGP teams up with Animoca Brands to launch a blockchain-powered mobile game, offering fans interactive collectibles and an immersive Manager-style gameplay.
Call of Duty will soon be available free to play on Android and iOS from October 1, taking the entire experience mobile.
Earlier this month, players logged into PUBG MOBILE and participated in an in-game event with Alan Walker challenges.
The demonstration aims to demonstrate that console-quality mobile gaming experiences are achievable over live 5G networks.
Lenovo has expanded its Legion lineup with five upgraded gaming laptops and two new additions, all featuring 9th Gen Intel Core processors and NVIDIA GPUs.
Improvements in performance, responsiveness and Wi-Fi connectivity will be rolling out for gamers and creators alike.
ESET warns mobile gamers to ensure their games are safe, highlighting risks like malware, breaches, and fraud, and offering tips to enhance security.
Over the next three days, more than 300 startups will congregate in Taiwan's capital for three days full of innovation, networking, and fun.
The industry could potentially be worth $1 billion dollars by 2025 if it continues its 39% average annual growth.
It's a 'darkly humorous' mobile game, in which players must help Morticia and Gomez to reunite their family and refurnish their home.
Government backing could transform New Zealand's gaming sector into a USD $1 billion powerhouse within five years, a new report suggests.
Valve announced that its supply of Steam Link hardware has sold out – and by the looks of it, it won't be making any more.